Welcome to My New Animation Blog
Follow My Blog
Get new content delivered directly to your inbox.
Acting in animation: Interacting with an object
This was the first tast I had been working on for awhile, admittidly I believe this may have been the piece i spent too much time on. I was trying my best to get used to using maya and once i had started this it was the piece I most comfortable with.
The feedback I’d received was very helpful, after restarting this animation 3 times the first time being due to not creating a project in maya, a concept I’d never heard of before due to my inexperiance with the software. The second time was due to how I had placed the character. The reference footage shows myself say down, cross-legged and slouched forwards. I had not done this with the character, i had say up straight on a chair at a desk, and whilst the arm movements followed the reference the upper body did not.
After the third time I had him positioned correctly with a block out I was happy with. However, this would not be the first issues I had with the model and the reference footage. In retrospect it would have been better for me to go back and re-record my reference footage but I was falling behind on other animations in the course and decided instead to push on wards.